Wednesday, February 27, 2013

Some Inspirational Videos

I have been naughty and have neglected posting for a week or so. It was willful neglect too, but as I have said before, my absence is school-related and not for lack of things to talk about. There is still much, much more I want to talk about.

For instance, I've only just now clued in that TED has some great Transmedia-themed talks, some of them by the likes of Rhianna Pratchett. I feel downright shameful that I was unaware of how involved she's been in the videogame writing community. She's contributed to Tomb Raider, Heavenly Sword, Mirror's Edge and Prince of Persia (PS3) to name just a few. Check out the video below of her TED talk about how storytellers are important to video game development. 



On a slightly different, but related note, Amy Hennig is a big inspiration of mine. I've always loved how tight her narratives weave into the games she's involved in (again, if you haven't already guessed it, I'm a big Soul Reaver fan) and the following interview with her only increased my admiration of her work.



Although, I don't completely agree with all of her argument (mostly where online gaming is concerned) Jane McGonigal has done some excellent research on how video games and video game culture can improve society. See below two videos of note on this.





For the record, I don't hate online games...I spent years on PSO I and II for Dreamcast and FFXI. I do, however, believe that the typical online experience is flawed. I've met some really obnoxious individuals and encountered elitism in the extreme in online communities. While McGonigal has made some excellent arguments for the bright side of online gaming, I feel that she's painting it a little too rosy. Also, World of Warcraft is a good example to use for online games, but I feel her future talks could do with a bit more variety. That last critique is just me nitpicking, however.

That being said, I finished Journey last weekend and I'm happy to say it's restored some of my faith for the positive aspects and potentialities of online gaming, both as an interactive art medium and as a wonderful gaming experience. See below a video on the theories and research Chen did for the making of Journey.



Alright, that's enough for now, I'll save the other videos I've watched for another post.

Let's meet at the next save point!

P.S. More of a note to self, but I need to compile a video games backlog and make a list of topics I'd like to discuss in the future. 

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